iphone apps

iphone apps - News, Features, and Slideshows

Features

  • Developing for the iPhone OS: App Store vs. web apps

    Apple's App Store approval process has always been a bit controversial because of the level of control the company holds over what types of applications are allowed in. Initially, there were concerns that Apple rejected apps because they duplicated functionality the company already offered or was planning to build into the iPhone OS -- not because the submitted apps wouldn't run according to the company's specifications.

  • Windows Phone 7 vs. iPhone matchup: a developer's perspective

    Kevin Hoffman is an enterprise programmer who straddles two worlds: Windows, including Windows Mobile and now Windows Phone 7, and Apple iPhone. His day job is chief systems architect for Oak Leaf Waste Management in East Hartford, Conn., where he focuses on mobile and cloud application development.

  • Security concerns with Opera Mini Browser for iPhone

    It came as a surprise to almost everyone when Apple approved the Opera Mini Browser app for its App Store. It is a competing browser for Apple's own Safari--which is the default browser of the iPhone, iPod Touch, and iPad--and it is not built on the Apple-ordained Webkit platform.

  • How developers are gearing up for the iPad

    Now it's finally March -- here comes the iPad. To prep for the big reveal, developers are scurrying to build and announce new apps and accessories for Apple's tablet computer. With so much shouting in a crowded room, it's easy to get lost in the buzz. Here are a few key aspects that may make a sizable splash.

  • Five reasons mobile apps rule

    The mobile app craze, which was started by Apple's iPhone and has been perpetuated by any smartphone worth its plastic, shows no signs of slowing down, according to Gartner. The market researcher says mobile app revenue, which equaled $US4.2 billion last year, will hit $29.5 billion in 2013. For consumers, that's a good thing, because mobile apps rule. There's been some talk of Web apps eventually killing off the downloadable app market, and that may hold true in the long, long run. But, right now, mobile apps rule. Here are five reasons why.

  • Is Apple's iPhone App Store growing unwieldy?

    Research firm IDC says Apple's App Store could stock in excess of a quarter million iPhone and iPod Touch applications, tripling current levels by the end of 2010. That's some number. Contrast with an estimated 10,000 Windows 7-compatible apps, over 700 (released as well as announced) Xbox 360 games, nearly 600 PS3 games, over 1,000 Wii games, over 600 DS games (from September 2008), and over 700 PSP games.

  • Can Apple's iPhone 'walled garden' continue to thrive?

    About 10 percent of software applications turned down by Apple's App Store are "inappropriate," either because they will steal personal data, are meant to help users break the law, or contain "inappropriate content," an Apple senior executive reportedly said.

  • iPhone App Store hits 100k apps: A look back

    Apple passed another impressive milestone Wednesday, announcing that 100,000 apps are now available for download for iPhone and iPod Touch owners. Not too shabby, Apple, considering your App Store launched in 2008 with only 500 applications available.

  • Pricey Wolfram Alpha Arrives on iPhone

    Wolfram Alpha, the online computational engine, is now available as an iPhone application that serves as a graphing calculator, calorie counter, international economic index, astronomy guide, currency converter, stock information tool, and more -- but portability for that impressive functionality comes with an impressive price of US$49.99.

  • In-app feature could keep more apps on iPhone

    While Apple's new in-app purchase feature for iPhones is being widely touted as an antipiracy measure, Apple's more overarching motive seems to be that of keeping the iPhone at the development forefront for the coolest new apps for mobile users.

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